Registration is now open for Fall 2022. Quickly get started below or schedule a call with a PlayVS school activation specialist to walk you through building an esports program and answer any questions you might have.
Get Started With The Fall Season
- Registration Deadline – 9/21/2022
- Regular Season Starts – 9/26/2022
- Playoffs – 11/28/2022
- Fall Championships – 12/14/2022
PlayVS has provided the following helpful documents if you are trying to decide or want more information on getting esports started at your school. There is also information regarding the technical process needed to get a team up and running. Check out any of the following documents which will hopefully answer your questions and get your school ready to take part in Season One.
- What is esports?
- How Does the PlayVS League Work
- PlayVS Hardware-Network Specifications
- How to Get Started For Coaches
- The Parents Guide to High School Esports
ABOUT THE GAMES
■ League of Legends – League of Legends (LoL) is a multiplayer online battle arena (MOBA) game developed by Riot Games in 2009. This PC-only game is free-to-play and boasts more than 115 million players. It has also become the world’s most popular esport with 12 leagues competing around the world. The 2019 World Championship had over 100 million viewers, including in-person and online fans.
■ Rocket League – Rocket League is a fantastical sport-based video game, developed by Psyonix. Many would say it’s like “soccer with cars”. It features a competitive game mode based on teamwork and outmaneuvering opponents.
■ Super Smash Bros.™ Ultimate – Super Smash Bros. Ultimate is the latest Super Smash Bros. game, released in 2018 by Nintendo. It’s a unique competitive game where, instead of classics like Tekken and Street Fighter, players can freely move throughout the stage. Super Smash Bros. Ultimate creator, Masahiro Sakurai, said that Ultimate is different from 2D fighting games because it’s more about your location than your spacing from the opponent.
- Each school is required to have an esports coach who is onsite for matches.
- Each school is able to build as many teams as it would like. Rocket League is played in teams of three, while SMITE and League of Legends are played in teams of five.
- Each student needs the following: one computer/laptop and one set of peripherals (mouse, keyboard, headset). Students can use their own, or schools could provide these. Jerseys are optional.
- The participation fee for each student is $64/season, which can be paid for by the school, parent or sponsor.
What Season Zero teams are saying:
“Esports brings out the best in people and really show the flame of passion that people have towards a game where it takes grit and grime to play at a competitive level.” – Antonio Valdez, Manchester High School Team Captain
“When I saw them senior year and they were involved in our esports team, they were leaders, they were captains,” Warner said. “Their personality came out and shined, their confidence was strongly there. It just blew my mind. This is unbelievable that it can take kids that in certain areas of the school, don’t have their confidence quite yet, but it allows them to take an area and let them shine.” – Sam Warner, Manchester High School Coach
Esports in the CT news:
Jeff Jacobs: A new breed of high school legends born in state’s esports league
The Hartford Courant: Esports is sweeping the nation and Connecticut high schools are the latest groups to join in
Get your school signed up and invite players to start building your esports team today!
If you have any questions about the platform, the onboarding process, the league, etc.,
please contact supportplayvscom
or visit the PlayVS Help Center.
PlayVS is the official NFHS and CIAC partner for high school esports, enabling students to compete for an esports state championship title. PlayVS provides an all-in-one online platform for schools to build teams, manage league schedules, track season statistics and more.
If you have any questions about the platform, the onboarding process, the league, etc., please contact supportplayvscom or visit the PlayVS Help Center.